Saturday, June 16, 2012

The Arcade: Chapter 3


 Ok, so the first thing you're going to notice about this one is that it is in third-person omniscient point-of-view. There was a huge gap of time in between when I wrote parts 1 and 2, and then part 3, so I kind of forgot that they were supposed to be in first person. 

So just forget about that and enjoy it!

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“Prepare for atmospheric reentry,” cooed the computer system onboard the escape pod which was plummeting towards the surface of an Earth-like planet. The small, spherical, waiting room-like craft began to rock violently as blue ocean turned into the whiteness of clouds ripping past. Just as Steve grabbed at his seat’s harness in an attempt to stabilize the status of his stomach, which was quickly approaching barf levels, the pod announced in a waitressy tone:
            “Enabling comfort protocols,” and the thrashing suddenly ceased, the sound of rattling components replaced by smooth jazz. The image of the ever-quickening approach of the planet’s surface on the video screen over the shoulder of Steve’s robotic companion, JORDI, turned into one of kittens playing.
            “Coffee, sir?” asked JORDI, extending in his metallic hand a plastic cup he’d retrieved fresh from a dispenser on the wall.
            “Sure, thanks,” obliged Steve, noticing that JORDI was actually tapping his metal fingers against one knee to the rhythm of the muzak. There was a soft thud underneath Steve’s feet not unlike that of an elevator reaching ground floor, and the hatch slid open, revealing a green countryside complete with picturesque village in the distance.
            “So up next is Harkenshire,” Steve mused.
            “You are familiar with this planet, sir?” chirped JORDI, fiddling with an access panel on the side of the pod.
            “You could say that. And I’m sure I know which session this is too,” but before he could continue:
            “Life forms! Seventy meters north!” cried the metal man, and sure enough, a raiding party composed of equal parts ogres and orcs, with a smattering of kobolds for good measure was approaching the village, smashing their crude weapons together in anticipation as they came nearer to the puny town gates.
            “Calm down,” said Steve, easing himself down onto the ramp produced by the empty pod. “There are enough heroes at the inn in town to clean up that mess. Rob’s character has a new staff full of charges to try out.”
            The monsters in the distance were joyfully ripping logs from the village’s shield wall, climbing over each other for a chance at the terrified townsfolk. Helpless villagers. Then Steve remembered exactly what was going to happen during this particular session.
            He got up in a hurry, tossing away his second cup of space-coffee. “JORDI, we have to go help them!” Without question the android abandoned his maintenance work and was trotting alongside his captain, restraining his hydraulic strides to match.
            As they closed in on the dilapidated gates they could see the fighting within. The meager untrained forces of the town guard were being eaten alive (in some cases more literally than in others), but in the center of the town square three warriors, obviously player characters due to their ludicrous amount of costume and armor detail, fought off the beasts in a triangle formation.
            Reaching and passing through the broken wall, Steve and his robot entered the fray, Steve staying behind JORDI as he turned snarling, blunt instrument-wielding fiends into piles of dust with his vaporizer. Bolts of arcane energy pierced through the abdomens and heads of orcs, flying from the tip of a robed and bespectacled wizard’s staff. He was smiling as a boy a quarter of his age, blasting away, flanked by an elven huntress, loosing shimmering magical arrow after arrow while her enormous cleavage attempted valiantly to escape its meager restraints.
            On the other side was the character Steve had played, a battle-hardened cleric smashing ogres with morning star and enchanted shield alike. In the midst of the chaos Steve was searching, hoping that the girl was still alive when he saw her: the spitting image of his first girlfriend, Tracy, red hair, freckles and all in the grasp of a particularly bloodthirsty orc by the back on her plain dress. Rob’s wizard was mopping up the remaining opposition with some sort of vortex spell while the cleric finished the last kobold with the sharp edge of his emblemized holy shield, and the huntress kept an arrow knocked and trained on the final orc with his hostage.
            Steve knew how it was about to go down. He’d replayed it dozens of times in his head at night after the infamous dumping after sixth period. The elf woman shouted for the monster to unhand her, to whom it laughed and snorted, and when the glimmering arrow was protruding from the back of the orc’s head, it had already yanked its axe across the girl’s throat. And even though the cleric roared in dismay, her wound too grave even for cure heavy wounds, the sixteen-year-old player who held the dice chuckled and smirked.
            But not this time.
            “JORDI, now!” yelled Steve, and with a speed even faster than that of the huntresses elvish reflexes, the robot aimed and fired his arm-mounted cannon, the orc’s molecular structure destabilizing, its axe falling in the dirt, and the girl unharmed save for a healthy lifelong fear of all orckind.
            “My, what a magnificent golem you have there, young man!” exclaimed the wizard.

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